AURUM БГ
AURUM · The Great Work

Press Kit

Everything a writer needs, in one place.

Factsheet

Description

AURUM is a physics merge game of transmutation. Substances fall with true weight into a glass vessel; two of a kind glide together and fuse into the next and rarer form, eleven forms in all, from Moonstone to living gold. Working the vessel heats it, and the one decision that runs through every night is whether to pour the work off and bank it, or ride the heat and risk everything the night has made.

The game is built almost entirely in code: no bought art, no borrowed physics engine, no licensed sound. Every surface is drawn by the game's own renderer, every contact is settled by its own solver, and the music comes from a synthesiser written for it. Merges land on the beat of six original pieces and take the seat of the lead melody while you play.

History

AURUM is the first title of Studio Kirilov, an independent Bulgarian studio founded by Kalin Kirilov. The game began as a question about how far a small workshop with high standards can carry a single idea: that base matter, patience and physics can be made to feel like alchemy.

Features

Videos & images

The trailer and a full screenshot set arrive with the release build and will live at this address. Available today: the key art share card, og-aurum.png (1200×630).

Logo & name

The name is set AURUM, capitals, in Cormorant Garamond. Please do not redraw, recolour or outline the wordmark; on dark grounds use the gold treatment shown across this site.

Monetization permission

Studio Kirilov grants permission to monetise videos of AURUM gameplay (Let's Plays, reviews, streams) on platforms such as YouTube and Twitch. This permission covers the game's own content and music as they appear in play.

Credits

Contact

[email protected] for press, kirilov.studio for the studio itself.